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Head to head

Guild Wars vs The Secret World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2005 · 21 years ago
July 2012 · 14 years ago

Daily players

No population data
120 – 420

Estimated players

28.4kUp 0.8%
19.7k

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Guild WarsThe Secret World

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.3kUp 1.0%
August 2026~28kUp 5.0%
July 2026~26.7k

The Secret World

Average monthly estimated players
MonthEstimated playersChange
September 2026~19.7k
August 2026~19.7kUp 1.5%
July 2026~19.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Guild Wars
66kUp 1.5%
The Secret World
7.7kUp 0.2%

Guild Wars currently has about 8.6× as many subreddit members as The Secret World — 65,950 vs 7,662.

YouTube subscribers

Guild Wars
218kUp 1.4%
The Secret World
180k

Guild Wars currently has about 1.2× as many YouTube subscribers as The Secret World — 218,000 vs 180,000.

Steam concurrent players

Guild Wars
The Secret World
44Down 17%

The Secret World currently has 44 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Twitch viewers

Guild Wars
The Secret World
9

The Secret World currently has 9 live Twitch viewers; no comparable data is tracked for Guild Wars.

How these estimates are made

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Secret World

The Secret World is estimated to have 120 – 420 players a day. Around 190k – 480k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.