About MMO Stats
An independent tracker of how many people play MMOs — with the uncertainty shown, not hidden.
Who runs it
MMO Stats is run by Double Potion, a small independent team that also publishes a handful of other game-reference sites. We are not affiliated with any game publisher or developer, and no publisher pays to be listed, ranked or described here. The site is funded by display advertising.
What we publish
For each of the roughly five thousand online multiplayer games we track, we publish an estimate of how many people play it on a typical day, the range that estimate most likely falls in, how confident we are in it, and the date of the data it came from. We also publish the game's release status — including whether it has shut down, with a source where we have one — and the raw community signals behind the numbers: Steam, Discord, Reddit, Twitch and YouTube.
Publishers rarely share player counts, so most of these numbers are estimates, not measurements. How we estimate explains exactly how they are made and where they are weakest.
A fresh start on Nov 5, 2026
In November 2026 we audited our own data and found numbers that were months old presented as current, games that had shut down described as live, and estimate ranges too wide to be useful. We rebuilt the estimator, wiped the old history and estimates, and started collecting again on Nov 5, 2026. Pages show “No estimate yet” until there is enough fresh data, and history charts begin on that date.
Contact
Email [email protected]. We read everything: corrections, data sources we should be using, publisher statements, and questions about the method.
Corrections policy
If something on the site is wrong, we want to know — especially a game's status or a shutdown date.
- Email [email protected] with the page and, if you can, a source (an official announcement, a publisher statement, a status page).
- Status changes (shut down, cancelled, relaunched) are made by hand and recorded with the date we verified them and, where available, a link to the evidence, both shown on the game page.
- We don't adjust a single game's estimate by hand to match a claim. If a report shows the method is systematically wrong for a kind of game, we fix the method for all of them and note it on the methodology page.
- We aim to review reports within a few working days.
Where to start
The most played MMOs, the biggest weekly gains, or every game we track.
