Head to head
Dune: Awakening vs Pox Nora
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
- macOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Dune: Awakening
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~107k | Up 2.3% |
| August 2026 | ~104.6k | Down 0.7% |
| July 2026 | ~105.3k | — |
Pox Nora
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~113 | Up 2.7% |
| August 2026 | ~110 | Up 25% |
| July 2026 | ~88 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dune: Awakening
- 14.1kUp 141%
- Pox Nora
- 36Down 5.3%
Dune: Awakening currently has about 390× as many peak concurrent Steam players as Pox Nora — 14,050 vs 36.
Discord members
- Dune: Awakening
- 205.3kUp 1.6%
- Pox Nora
- —
Dune: Awakening currently has 205,314 Discord members; no comparable data is tracked for Pox Nora.
Reddit members
- Dune: Awakening
- 109.6kUp 4.0%
- Pox Nora
- —
Dune: Awakening currently has 109,566 subreddit members; no comparable data is tracked for Pox Nora.
Twitch viewers
- Dune: Awakening
- 5.2kUp 1151%
- Pox Nora
- 0
Dune: Awakening currently has 5,166 live Twitch viewers, while Pox Nora has 0.
YouTube subscribers
- Dune: Awakening
- 180k
- Pox Nora
- —
Dune: Awakening currently has 180,000 YouTube subscribers; no comparable data is tracked for Pox Nora.
How these estimates are made
Dune: Awakening
Dune: Awakening is estimated to have 41k – 150k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pox Nora
Pox Nora is estimated to have 120 – 410 players a day. Around 26k – 66k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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