EverQuest
EverQuest

EverQuest

March 1999 (26 years ago)

267
social score
58

EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).

Estimated Daily Players

3.6 thousand

We estimate that EverQuest has currently approximately 3.6k players daily.

Estimated Total Players

1.3 million

We estimate that EverQuest had approximately 1.3m players total.

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Help us improve by signaling wrong or stale data.

MonthEstimated Monthly Average Daily Players
May 202423.3 thousand
December 202311.6 thousand
November 202315.2 thousand
October 202314.7 thousand
September 202312.2 thousand
July 202310.8 thousand
June 202312.8 thousand
May 202315.5 thousand
April 202333.8 thousand
March 202312.3 thousand
February 202312.6 thousand
January 202312.5 thousand
December 20229.7 thousand
November 202210.8 thousand
October 202211.7 thousand
September 202211 thousand
August 202211.2 thousand
July 202212.9 thousand
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    EverQuest

    March 1999 (26 years ago)

    267
    social score
    58

    EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).

    Estimated Daily Players

    3.6 thousand

    We estimate that EverQuest has currently approximately 3.6k players daily.

    Estimated Total Players

    1.3 million

    We estimate that EverQuest had approximately 1.3m players total.

    Rate this data

    Do the game status and estimations look correct?
    Help us improve by signaling wrong or stale data.

    MonthEstimated Monthly Average Daily Players
    May 202423.3 thousand
    December 202311.6 thousand
    November 202315.2 thousand
    October 202314.7 thousand
    September 202312.2 thousand
    July 202310.8 thousand
    June 202312.8 thousand
    May 202315.5 thousand
    April 202333.8 thousand
    March 202312.3 thousand
    February 202312.6 thousand
    January 202312.5 thousand
    December 20229.7 thousand
    November 202210.8 thousand
    October 202211.7 thousand
    September 202211 thousand
    August 202211.2 thousand
    July 202212.9 thousand

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