EverQuest
EverQuest

EverQuest

March 1999 (26 years ago)

268
social score
2

EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).

Estimated Daily Players

2.9 thousand

We estimate that EverQuest has currently approximately 2.9k players daily.

Estimated Total Players

1.3 million

We estimate that EverQuest had approximately 1.3m players total.

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Do the game status and estimations look correct?
Help us improve by signaling wrong or stale data.

MonthEstimated Monthly Average Daily Players
November 20242.5 thousand
September 20243.6 thousand
May 202423.3 thousand
December 202311.6 thousand
November 202315.2 thousand
October 202314.7 thousand
September 202312.2 thousand
July 202310.8 thousand
June 202312.8 thousand
May 202315.5 thousand
April 202333.8 thousand
March 202312.3 thousand
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EverQuest

March 1999 (26 years ago)

268
social score
2

EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).

Estimated Daily Players

2.9 thousand

We estimate that EverQuest has currently approximately 2.9k players daily.

Estimated Total Players

1.3 million

We estimate that EverQuest had approximately 1.3m players total.

Rate this data

Do the game status and estimations look correct?
Help us improve by signaling wrong or stale data.

MonthEstimated Monthly Average Daily Players
November 20242.5 thousand
September 20243.6 thousand
May 202423.3 thousand
December 202311.6 thousand
November 202315.2 thousand
October 202314.7 thousand
September 202312.2 thousand
July 202310.8 thousand
June 202312.8 thousand
May 202315.5 thousand
April 202333.8 thousand
March 202312.3 thousand

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