EverQuest
March 1999 (26 years ago)
EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).
Estimated Daily Players
We estimate that EverQuest has currently approximately 2.9k players daily.
Estimated Total Players
We estimate that EverQuest had approximately 1.3m players total.
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Do the game status and estimations look correct?
Help us improve by signaling wrong or stale data.
Month | Estimated Monthly Average Daily Players |
---|---|
November 2024 | 2.5 thousand |
September 2024 | 3.6 thousand |
May 2024 | 23.3 thousand |
December 2023 | 11.6 thousand |
November 2023 | 15.2 thousand |
October 2023 | 14.7 thousand |
September 2023 | 12.2 thousand |
July 2023 | 10.8 thousand |
June 2023 | 12.8 thousand |
May 2023 | 15.5 thousand |
April 2023 | 33.8 thousand |
March 2023 | 12.3 thousand |
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EverQuest
March 1999 (26 years ago)
EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).
Estimated Daily Players
We estimate that EverQuest has currently approximately 2.9k players daily.
Estimated Total Players
We estimate that EverQuest had approximately 1.3m players total.
Rate this data
Do the game status and estimations look correct?
Help us improve by signaling wrong or stale data.
Month | Estimated Monthly Average Daily Players |
---|---|
November 2024 | 2.5 thousand |
September 2024 | 3.6 thousand |
May 2024 | 23.3 thousand |
December 2023 | 11.6 thousand |
November 2023 | 15.2 thousand |
October 2023 | 14.7 thousand |
September 2023 | 12.2 thousand |
July 2023 | 10.8 thousand |
June 2023 | 12.8 thousand |
May 2023 | 15.5 thousand |
April 2023 | 33.8 thousand |
March 2023 | 12.3 thousand |