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Head to head

Dune: Awakening vs Elyon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2025 · 1 year ago
October 2021 · 5 years ago

Daily players

47k – 170k
No population data

Estimated players

107.9kUp 1.7%
931

Available on

  • Windows
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Dune: AwakeningElyon

Dune: Awakening

Average monthly estimated players
MonthEstimated playersChange
September 2026~105.6kUp 1.0%
August 2026~104.6kDown 0.7%
July 2026~105.3k

Elyon

Average monthly estimated players
MonthEstimated playersChange
September 2026~932
August 2026~932
July 2026~932

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dune: Awakening
14.2kUp 109%
Elyon
0

Dune: Awakening currently has 14,178 peak concurrent Steam players, while Elyon has 0.

Discord members

Dune: Awakening
202.2k
Elyon

Dune: Awakening currently has 202,200 Discord members; no comparable data is tracked for Elyon.

Reddit members

Dune: Awakening
107.5kUp 2.1%
Elyon
5k

Dune: Awakening currently has about 22× as many subreddit members as Elyon — 107,485 vs 4,963.

Twitch viewers

Dune: Awakening
754Up 80%
Elyon

Dune: Awakening currently has 754 live Twitch viewers; no comparable data is tracked for Elyon.

YouTube subscribers

Dune: Awakening
180k
Elyon

Dune: Awakening currently has 180,000 YouTube subscribers; no comparable data is tracked for Elyon.

How these estimates are made

Dune: Awakening

Dune: Awakening is estimated to have 47k – 170k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Elyon

Elyon is showing no measurable concurrent players on Steam. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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