Head to head
Conan Exiles vs Scum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Conan Exiles
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~62.5k | Up 2.4% |
| September 2026 | ~61k | Down 1.0% |
| August 2026 | ~61.6k | Up 13% |
| July 2026 | ~54.6k | — |
Scum
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~43.4k | Up 1.7% |
| September 2026 | ~42.7k | Down 0.8% |
| August 2026 | ~43k | Up 1.4% |
| July 2026 | ~42.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Conan Exiles
- 8.8kUp 14%
- Scum
- 11.7kUp 5.8%
Scum currently has about 1.3× as many peak concurrent Steam players as Conan Exiles — 11,709 vs 8,777.
Reddit members
- Conan Exiles
- 270.6kUp 0.2%
- Scum
- 53.1kUp 0.2%
Conan Exiles currently has about 5.1× as many subreddit members as Scum — 270,563 vs 53,065.
Twitch viewers
- Conan Exiles
- 7.7kUp 1089%
- Scum
- 267Down 82%
Conan Exiles currently has about 29× as many live Twitch viewers as Scum — 7,681 vs 267.
YouTube subscribers
- Conan Exiles
- 181kUp 0.6%
- Scum
- —
Conan Exiles currently has 181,000 YouTube subscribers; no comparable data is tracked for Scum.
Discord members
- Conan Exiles
- —
- Scum
- 67.8kDown 0.2%
Scum currently has 67,847 Discord members; no comparable data is tracked for Conan Exiles.
How these estimates are made
Conan Exiles
Conan Exiles is estimated to have 25k – 89k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Scum
Scum is estimated to have 31k – 110k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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