Head to head
Atlas vs EverQuest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- Windows
- macOS
Developers
Player activity
Smoothed estimated players over time.
Atlas
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~14.4k | Up 0.2% |
| September 2026 | ~14.3k | Down 0.5% |
| August 2026 | ~14.4k | Down 0.2% |
| July 2026 | ~14.5k | — |
EverQuest
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~8.9k | Down 0.8% |
| September 2026 | ~8.9k | Down 2.0% |
| August 2026 | ~9.1k | Down 1.1% |
| July 2026 | ~9.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Atlas
- 163Down 36%
- EverQuest
- 229Down 3.4%
EverQuest currently has about 1.4× as many peak concurrent Steam players as Atlas — 229 vs 163.
Discord members
- Atlas
- 21.9kDown 0.1%
- EverQuest
- 17.1kDown 0.6%
Atlas currently has about 1.3× as many Discord members as EverQuest — 21,872 vs 17,069.
Reddit members
- Atlas
- 24k
- EverQuest
- 31.8kUp 0.3%
EverQuest currently has about 1.3× as many subreddit members as Atlas — 31,781 vs 23,995.
Twitch viewers
- Atlas
- 0
- EverQuest
- 71Up 54%
Atlas currently has 0 live Twitch viewers, while EverQuest has 71.
YouTube subscribers
- Atlas
- 11k
- EverQuest
- —
Atlas currently has 11,000 YouTube subscribers; no comparable data is tracked for EverQuest.
How these estimates are made
Atlas
Atlas is estimated to have 890 – 3k players a day. Around 690k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
EverQuest
EverQuest is estimated to have 520 – 2k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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