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Head to head

Viking Rise vs Wars of Prasia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2023 · 4 years ago
March 2023 · 3 years ago

Daily players

2k – 7k
20 – 9k

Estimated players

69.4kUp 0.1%
1.1k

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Viking RiseWars of Prasia

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
September 2026~69.3kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k

Wars of Prasia

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.1k
August 2026~1.1k
July 2026~1.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Viking Rise
455Down 39%
Wars of Prasia

Viking Rise currently has 455 peak concurrent Steam players; no comparable data is tracked for Wars of Prasia.

Discord members

Viking Rise
263.3k
Wars of Prasia

Viking Rise currently has 263,274 Discord members; no comparable data is tracked for Wars of Prasia.

Twitch viewers

Viking Rise
49Up 4800%
Wars of Prasia

Viking Rise currently has 49 live Twitch viewers; no comparable data is tracked for Wars of Prasia.

YouTube subscribers

Viking Rise
112kUp 0.9%
Wars of Prasia
10.9k

Viking Rise currently has about 10× as many YouTube subscribers as Wars of Prasia — 112,000 vs 10,900.

How these estimates are made

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Wars of Prasia

Wars of Prasia is estimated to have 20 – 9k players a day. Around 10k – 960k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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