Head to head
Viking Rise vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Viking Rise
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~69.2k | Up 0.4% |
| August 2026 | ~68.9k | Up 15% |
| July 2026 | ~59.7k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~26k | Down 0.5% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Viking Rise
- 475Down 40%
- Warface: Clutch
- 5Down 44%
Viking Rise currently has about 95× as many peak concurrent Steam players as Warface: Clutch — 475 vs 5.
Discord members
- Viking Rise
- 262.9kDown 0.1%
- Warface: Clutch
- 33.7kDown 1.8%
Viking Rise currently has about 7.8× as many Discord members as Warface: Clutch — 262,942 vs 33,687.
Twitch viewers
- Viking Rise
- 287Up 14250%
- Warface: Clutch
- 0Down 100%
Viking Rise currently has 287 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- Viking Rise
- 113kUp 1.8%
- Warface: Clutch
- 99.6kDown 0.1%
Viking Rise and Warface: Clutch are nearly even on YouTube subscribers — 113,000 vs 99,600.
How these estimates are made
Viking Rise
Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 13 – 44 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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