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Head to head

Ultima Online vs WildStar

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 1997 · 29 years ago
June 2014 · 12 years ago

Daily players

50 – 23k
3 – 9

Estimated players

2.3k
11k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Ultima OnlineWildStar

Ultima Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.3kUp 0.4%
September 2026~2.2kUp 2.4%
August 2026~2.2kUp 16%
July 2026~1.9k—

WildStar

Average monthly estimated players
MonthEstimated playersChange
October 2026~11k
September 2026~11k
August 2026~11kUp 5.2%
July 2026~10.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Ultima Online
18.5kUp 1.7%
WildStar
27kUp 0.1%

WildStar currently has about 1.5× as many subreddit members as Ultima Online — 27,013 vs 18,466.

Twitch viewers

Ultima Online
122Down 77%
WildStar
0

Ultima Online currently has 122 live Twitch viewers, while WildStar has 0.

YouTube subscribers

Ultima Online
3.8kUp 2.2%
WildStar
77.6k

WildStar currently has about 20× as many YouTube subscribers as Ultima Online — 77,600 vs 3,800.

Steam concurrent players

Ultima Online
—
WildStar
0Down 100%

WildStar currently has 0 peak concurrent Steam players; no comparable data is tracked for Ultima Online.

How these estimates are made

Ultima Online

Ultima Online is estimated to have 50 – 23k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

WildStar

WildStar is estimated to have 3 – 9 players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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