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Head to head

Supremacy 1914 vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2019 · 8 years ago
March 2023 · 3 years ago

Daily players

770 – 3k
2k – 7k

Estimated players

6.3kUp 4.0%
69.1k

Available on

  • Windows
  • Android
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Supremacy 1914Viking Rise

Supremacy 1914

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.1kDown 1.0%
July 2026~6.2k

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
August 2026~68.9kUp 15%
July 2026~59.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Supremacy 1914
307Up 4.4%
Viking Rise
763Up 7.0%

Viking Rise currently has about 2.5× as many peak concurrent Steam players as Supremacy 1914 — 763 vs 307.

Discord members

Supremacy 1914
24.7kDown 0.4%
Viking Rise
263.4k

Viking Rise currently has about 11× as many Discord members as Supremacy 1914 — 263,424 vs 24,714.

Twitch viewers

Supremacy 1914
0
Viking Rise
7Down 93%

Supremacy 1914 currently has 0 live Twitch viewers, while Viking Rise has 7.

YouTube subscribers

Supremacy 1914
Viking Rise
111kUp 0.9%

Viking Rise currently has 111,000 YouTube subscribers; no comparable data is tracked for Supremacy 1914.

How these estimates are made

Supremacy 1914

Supremacy 1914 is estimated to have 770 – 3k players a day. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 70k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.