Head to head
Last Epoch vs The 4th Coming
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- macOS
- PlayStation
- Windows
Categories
Player activity
Smoothed estimated players over time.
Last Epoch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.7k | Down 2.4% |
| August 2026 | ~91.9k | Down 1.2% |
| July 2026 | ~93k | — |
The 4th Coming
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~440 | Up 2.3% |
| August 2026 | ~430 | Up 0.9% |
| July 2026 | ~426 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Last Epoch
- 998Up 15%
- The 4th Coming
- 10Down 29%
Last Epoch currently has about 100× as many peak concurrent Steam players as The 4th Coming — 998 vs 10.
Discord members
- Last Epoch
- 186.1kDown 0.8%
- The 4th Coming
- 1.5kUp 1.0%
Last Epoch currently has about 126× as many Discord members as The 4th Coming — 186,099 vs 1,481.
Reddit members
- Last Epoch
- 166.7kUp 0.3%
- The 4th Coming
- 352Up 1.4%
Last Epoch currently has about 474× as many subreddit members as The 4th Coming — 166,747 vs 352.
Twitch viewers
- Last Epoch
- 4Down 95%
- The 4th Coming
- 0
Last Epoch currently has 4 live Twitch viewers, while The 4th Coming has 0.
YouTube subscribers
- Last Epoch
- 58.4kDown 0.2%
- The 4th Coming
- 46
Last Epoch currently has about 1270× as many YouTube subscribers as The 4th Coming — 58,400 vs 46.
How these estimates are made
Last Epoch
Last Epoch is estimated to have 3k – 9k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The 4th Coming
The 4th Coming is estimated to have 38 – 130 players a day. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


