
The 4th Coming
~110daily players
Range 78 – 150· Medium confidence·Weekly change: —
Last measured · updated dailyHow we estimate
There was a time long ago when Elves wandered the world in great numbers, when their achievements outshone even the brightness of the sun, when human and dwarven civilizations were still in their infancies. There was a time of legends and heroes, of incredible accomplishments and great deeds, a time when the world knew true grandeur. That time is long gone, however, crushed under the heel of fate and decay. The Elves are gone, now, victims to their own delusions. They failed to heed the warnings of the Harbinger, the one who came to warn them... He arrived on the night the moons and the Centaur constellation were aligned, several millenia ago, his appearance foul and nightmarish, and warned all who would listen of the impending doom that lay ahead. He issued warnings and prophecies, but the Elves had grown vain and arrogant, and heeded him not. The Harbinger left, promising to return when the time would be right again. Several generations later-a short time by Elven reckoning-the Harbinger returned, once more treading under an alignment of the moons and constellations. The Elves had all but forgotten his past warnings. As the Curse fell upon their race, they stood defenseless. Despite their arcane lore and magical skills, they could not resist the godly powers that crushed them. When the Harbinger left their lands, there was not a single building standing. It is said that the winds carried the stench of death even as far as the Dwarven villages in the north. The latter took this for a sign that evil was coming, and prepared to defend themselves. When the Harbinger came to their lands to warn them too that their turn would come, that great danger lay ahead, they grew fearful of the visitor's appearance, and shunned him. He left them, warning them that achievements alone were not the measure of a worthy people. A millenia later, the skies repeated their fateful alignment of moons and stars. The Dwarves had flourished into a society of craftsmen and artisans. They had built great cities and were dutifully worshiping their god. Prophecies from long ago warned them against a fate similar to that of the Elves, so they had taken care to properly groom themselves and prepare for the Third Coming. When the Harbinger came to them, however, they could not stand the sight and smell of him, and, mistaking him for some fiend from hell, immediately struck him down. This, historians say, was the very act that caused the downfall of the Dwarves. They also say that some humans witnessed the event, and that the Harbinger warned them as well, that he told them they too would be judged, lest their worthiness was greater than that of the Elves and the Dwarves. Now, it may be that none of this tale is true, that we are but a worried people living under an unusual alignment of stars, one which has not occurred in a thousand years, but maybe, just maybe, there is some truth to this tale. Maybe there really is a Harbinger that is walking the land even as we speak, walking towards us to judge us and torment us if we fail him. So, little scoundrel, before I kill you for your crimes, before I condemn your soul to everlasting fire, answer me this one question.
We estimate that about 110 people play The 4th Coming on a typical day (most likely between 78 and 150), based on data from Nov 9, 2026. Around 19,000 accounts (between 6,700 and 44,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree. How we estimate.
Player stats
Estimated daily players
~110
Range 78 – 150 · Medium confidence
How many people we think play The 4th Coming on a typical day.
Last measured Nov 9, 2026How we estimate
Estimated total players
~19k
Range 6.7k – 44k · Medium confidence
How many accounts we think have played The 4th Coming at some point.
Last measured Nov 9, 2026How we estimate
Steam peak concurrent players
20
Measured on Nov 10, 2026
The most players online at once on Steam that day. Other launchers and platforms are not counted.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community activity
Daily The 4th Coming community data from Steam, Discord, Reddit, Twitch and YouTube. Collected since Nov 5, 2026.
Steam concurrent players
74% positive · 143 reviews
20Up 43% past week
As of Nov 10, 2026
The 4th Coming peaked at 20 concurrent players on Steam on Nov 10, 2026, below its tracked high of 29 set on Nov 8, 2026. Steam activity is up 43% over the past week. Players have posted 143 Steam reviews, 74% of them positive.
Discord members
182 online at last check
1.5k
As of Nov 10, 2026
On Nov 10, 2026 the official The 4th Coming Discord server had 1,480 members, with 182 of them online at the last check.
Reddit members
375Up 0.5% past week
As of Nov 10, 2026
On Nov 10, 2026 the The 4th Coming subreddit counted 375 members. Subreddit membership has held steady over the past week.
YouTube subscribers
47
As of Nov 10, 2026
On Nov 10, 2026 the official The 4th Coming YouTube channel had 47 subscribers.
Trailer
Storyline
The game takes place in the fair world of Althea. Althea spans three islands: Arakas, Raven's Dust, and Stoneheim. In these islands, there is much commotion about the various evil deeds being committed. Beginning on Arakas island, players are eventually given the choice to choose their alignment - good or evil. At the end of the long path through the game lies the ultimate evil entity, the powerful lich Makrsh P'Tangh, the corrupt elven king. Players travel through the world unlocking quests, battling monsters in real-time, making allies, etc. The stat point system allows people to create their characters as they wish. By being able to choose their alignment, players are able to experience two sides of the storyline. The game also contains many different visuals, a chat system, has huge areas, and contains a wide variety of weapons and spells.
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Frequently asked questions
How many people play The 4th Coming?
About 110 people play The 4th Coming on a typical day (most likely between 78 and 150), as of Nov 9, 2026. Around 19,000 accounts have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Is The 4th Coming dead or still active?
No — The 4th Coming is live and playable, with an estimated 110 daily players as of Nov 9, 2026.
How many players does The 4th Coming have on Steam?
The 4th Coming peaked at 20 concurrent players on Steam on Nov 10, 2026. Its highest daily peak since we started tracking is 29. This only counts Steam — players on other launchers and platforms are not included.
How big is the The 4th Coming Discord server?
The official The 4th Coming Discord server had around 1,480 members on Nov 10, 2026.
When was The 4th Coming released?
The 4th Coming was released in September 1998 by Vircom Interactive.
What platforms is The 4th Coming available on?
The 4th Coming is available on Windows.
Embed or cite
Use The 4th Coming's player count on your site, wiki or Discord — please keep the link back.
<iframe src="https://mmostats.com/embed/the-4th-coming" title="The 4th Coming player count — MMO Stats" width="320" height="150" style="border:0" loading="lazy"></iframe>
<a href="https://mmostats.com/game/the-4th-coming"><img src="https://mmostats.com/api/badge/the-4th-coming" alt="The 4th Coming player count — MMO Stats"></a>
[](https://mmostats.com/game/the-4th-coming)
MMO Stats, The 4th Coming player count, accessed Nov 10, 2026, https://mmostats.com/game/the-4th-coming

