Head to head
Guild Wars: Reforged vs Uncharted Waters Origin
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Guild Wars: Reforged
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.9k | Up 2.2% |
| July 2026 | ~38.1k | — |
Uncharted Waters Origin
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~588 | Up 20% |
| July 2026 | ~492 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars: Reforged
- 482Down 32%
- Uncharted Waters Origin
- 540Down 8.0%
Guild Wars: Reforged and Uncharted Waters Origin are nearly even on peak concurrent Steam players — 482 vs 540.
Discord members
- Guild Wars: Reforged
- 55.2kUp 12%
- Uncharted Waters Origin
- —
Guild Wars: Reforged currently has 55,174 Discord members; no comparable data is tracked for Uncharted Waters Origin.
Twitch viewers
- Guild Wars: Reforged
- 125Down 20%
- Uncharted Waters Origin
- 0
Guild Wars: Reforged currently has 125 live Twitch viewers, while Uncharted Waters Origin has 0.
YouTube subscribers
- Guild Wars: Reforged
- 215kUp 0.9%
- Uncharted Waters Origin
- 1kDown 1.0%
Guild Wars: Reforged currently has about 209× as many YouTube subscribers as Uncharted Waters Origin — 215,000 vs 1,030.
How these estimates are made
Guild Wars: Reforged
Guild Wars: Reforged is estimated to have 2k – 5k players a day. Around 80k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Uncharted Waters Origin
Uncharted Waters Origin is estimated to have 2k – 5k players a day. Around 45k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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