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Head to head

Guild Wars: Reforged vs Nether

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2025 · 11 months ago
June 2014 · 12 years ago

Daily players

1k – 5k
3 – 9

Estimated players

43.5kUp 6.7%
1.7k

Available on

  • Windows
  • Windows

Perspectives

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Player activity

Smoothed estimated players over time.

Guild Wars: ReforgedNether

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
October 2026~41.8kUp 2.8%
September 2026~40.7kUp 3.7%
August 2026~39.2kUp 3.0%
July 2026~38.1k—

Nether

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.7k
September 2026~1.7k
August 2026~1.7k
July 2026~1.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars: Reforged
441Down 2.6%
Nether
1Down 75%

Guild Wars: Reforged currently has about 441× as many peak concurrent Steam players as Nether — 441 vs 1.

Discord members

Guild Wars: Reforged
59.2kUp 3.2%
Nether
—

Guild Wars: Reforged currently has 59,161 Discord members; no comparable data is tracked for Nether.

Twitch viewers

Guild Wars: Reforged
131Down 14%
Nether
0

Guild Wars: Reforged currently has 131 live Twitch viewers, while Nether has 0.

YouTube subscribers

Guild Wars: Reforged
219k
Nether
—

Guild Wars: Reforged currently has 219,000 YouTube subscribers; no comparable data is tracked for Nether.

How these estimates are made

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 1k – 5k players a day. Around 82k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Nether

Nether is estimated to have 3 – 9 players a day. Around 310k – 790k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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