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Head to head

Guild Wars: Reforged vs Kings Call

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2025 · 9 months ago
December 2023 · 3 years ago

Daily players

2k – 6k
370 – 1k

Estimated players

41kDown 4.0%
621Down 14%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Guild Wars: ReforgedKings Call

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~41kUp 4.4%
August 2026~39.2kUp 3.0%
July 2026~38.1k

Kings Call

Average monthly estimated players
MonthEstimated playersChange
September 2026~682Down 0.6%
August 2026~686Down 2.7%
July 2026~705

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars: Reforged
749Up 18%
Kings Call
158Down 24%

Guild Wars: Reforged currently has about 4.7× as many peak concurrent Steam players as Kings Call — 749 vs 158.

Discord members

Guild Wars: Reforged
56.8kUp 5.6%
Kings Call
1.9kUp 0.5%

Guild Wars: Reforged currently has about 29× as many Discord members as Kings Call — 56,762 vs 1,927.

Twitch viewers

Guild Wars: Reforged
233Up 174%
Kings Call
0

Guild Wars: Reforged currently has 233 live Twitch viewers, while Kings Call has 0.

YouTube subscribers

Guild Wars: Reforged
219kUp 1.9%
Kings Call

Guild Wars: Reforged currently has 219,000 YouTube subscribers; no comparable data is tracked for Kings Call.

How these estimates are made

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 6k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Kings Call

Kings Call is estimated to have 370 – 1k players a day. Around 17k – 45k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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