Head to head
Guild Wars 2 vs Vigor
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.2k | Up 0.9% |
| August 2026 | ~85.5k | Up 14% |
| July 2026 | ~75.2k | — |
Vigor
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~10.8k | Down 0.5% |
| August 2026 | ~10.9k | Down 0.1% |
| July 2026 | ~10.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars 2
- 4.2kDown 40%
- Vigor
- 59Down 60%
Guild Wars 2 currently has about 71× as many peak concurrent Steam players as Vigor — 4,167 vs 59.
Discord members
- Guild Wars 2
- 47.6kDown 0.3%
- Vigor
- 15.8kDown 0.4%
Guild Wars 2 currently has about 3× as many Discord members as Vigor — 47,644 vs 15,782.
Reddit members
- Guild Wars 2
- 428.4kUp 0.5%
- Vigor
- 35.4kUp 0.2%
Guild Wars 2 currently has about 12× as many subreddit members as Vigor — 428,422 vs 35,351.
Twitch viewers
- Guild Wars 2
- 584Down 63%
- Vigor
- 20Down 49%
Guild Wars 2 currently has about 29× as many live Twitch viewers as Vigor — 584 vs 20.
YouTube subscribers
- Guild Wars 2
- 219kUp 1.4%
- Vigor
- 24.4k
Guild Wars 2 currently has about 9× as many YouTube subscribers as Vigor — 219,000 vs 24,400.
How these estimates are made
Guild Wars 2
Guild Wars 2 is estimated to have 15k – 52k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vigor
Vigor is estimated to have 360 – 1k players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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