Skip to content

Head to head

EverQuest vs Heavy Metal Machines

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 1999 · 28 years ago
September 2018 · 8 years ago

Daily players

450 – 2k
3 – 9

Estimated players

9kUp 2.3%
418Up 0.1%

Available on

  • Windows
  • macOS
  • Windows
  • PlayStation
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

EverQuestHeavy Metal Machines

EverQuest

Average monthly estimated players
MonthEstimated playersChange
September 2026~8.9kDown 2.3%
August 2026~9.1kDown 1.1%
July 2026~9.2k

Heavy Metal Machines

Average monthly estimated players
MonthEstimated playersChange
September 2026~418
August 2026~418
July 2026~418

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EverQuest
235Down 15%
Heavy Metal Machines
0Down 100%

EverQuest currently has 235 peak concurrent Steam players, while Heavy Metal Machines has 0.

Discord members

EverQuest
17.2kUp 0.8%
Heavy Metal Machines

EverQuest currently has 17,167 Discord members; no comparable data is tracked for Heavy Metal Machines.

Reddit members

EverQuest
31.7kUp 0.4%
Heavy Metal Machines
222

EverQuest currently has about 143× as many subreddit members as Heavy Metal Machines — 31,683 vs 222.

Twitch viewers

EverQuest
53Down 40%
Heavy Metal Machines

EverQuest currently has 53 live Twitch viewers; no comparable data is tracked for Heavy Metal Machines.

How these estimates are made

EverQuest

EverQuest is estimated to have 450 – 2k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Heavy Metal Machines

Heavy Metal Machines is estimated to have 3 – 9 players a day. Around 90k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games

Related games

From the same developers or publishers.