Head to head
Dune: Awakening vs Warlander
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Dune: Awakening
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~106.2k | Up 1.6% |
| August 2026 | ~104.6k | Down 0.7% |
| July 2026 | ~105.3k | — |
Warlander
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~881 | |
| August 2026 | ~881 | Up 19% |
| July 2026 | ~742 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dune: Awakening
- 16.4kUp 127%
- Warlander
- 1
Dune: Awakening currently has about 16413× as many peak concurrent Steam players as Warlander — 16,413 vs 1.
Discord members
- Dune: Awakening
- 203.1kUp 0.5%
- Warlander
- —
Dune: Awakening currently has 203,130 Discord members; no comparable data is tracked for Warlander.
Reddit members
- Dune: Awakening
- 108kUp 2.6%
- Warlander
- —
Dune: Awakening currently has 108,036 subreddit members; no comparable data is tracked for Warlander.
Twitch viewers
- Dune: Awakening
- 33.2kUp 9991%
- Warlander
- 0
Dune: Awakening currently has 33,201 live Twitch viewers, while Warlander has 0.
YouTube subscribers
- Dune: Awakening
- 180k
- Warlander
- 511Down 0.2%
Dune: Awakening currently has about 352× as many YouTube subscribers as Warlander — 180,000 vs 511.
How these estimates are made
Dune: Awakening
Dune: Awakening is estimated to have 41k – 140k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warlander
Warlander is estimated to have 3 – 9 players a day. Around 170k – 430k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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