Head to head
Doomsday: Last Survivors vs Guild Wars: Reforged
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Doomsday: Last Survivors
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~93k | Up 18% |
| July 2026 | ~78.7k | — |
Guild Wars: Reforged
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~39.1k | Up 2.7% |
| July 2026 | ~38.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Doomsday: Last Survivors
- 568Down 33%
- Guild Wars: Reforged
- 398Down 32%
Doomsday: Last Survivors currently has about 1.4× as many peak concurrent Steam players as Guild Wars: Reforged — 568 vs 398.
Discord members
- Doomsday: Last Survivors
- 403.9k
- Guild Wars: Reforged
- 53.8kUp 5.9%
Doomsday: Last Survivors currently has about 7.5× as many Discord members as Guild Wars: Reforged — 403,850 vs 53,751.
Twitch viewers
- Doomsday: Last Survivors
- 7Down 95%
- Guild Wars: Reforged
- 56Down 67%
Guild Wars: Reforged currently has about 8× as many live Twitch viewers as Doomsday: Last Survivors — 56 vs 7.
YouTube subscribers
- Doomsday: Last Survivors
- 35.7kUp 0.3%
- Guild Wars: Reforged
- 215k
Guild Wars: Reforged currently has about 6× as many YouTube subscribers as Doomsday: Last Survivors — 215,000 vs 35,700.
How these estimates are made
Doomsday: Last Survivors
Doomsday: Last Survivors is estimated to have 2k – 6k players a day. Around 26k – 67k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Guild Wars: Reforged
Guild Wars: Reforged is estimated to have 1k – 5k players a day. Around 79k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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