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Head to head

Diablo IV vs EverQuest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
March 1999 · 27 years ago

Daily players

15k – 52k
750 – 3k

Estimated players

218.7kDown 0.2%
9.2kDown 1.6%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Diablo IVEverQuest

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
August 2026~219.2kDown 0.6%
July 2026~220.5k

EverQuest

Average monthly estimated players
MonthEstimated playersChange
August 2026~9.1kDown 1.1%
July 2026~9.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
3.6kDown 64%
EverQuest
308Up 4.4%

Diablo IV currently has about 12× as many peak concurrent Steam players as EverQuest — 3,579 vs 308.

Reddit members

Diablo IV
1.5mUp 0.3%
EverQuest
31.6kUp 0.6%

Diablo IV currently has about 47× as many subreddit members as EverQuest — 1,484,157 vs 31,597.

Twitch viewers

Diablo IV
472Down 79%
EverQuest
69Up 13%

Diablo IV currently has about 6.8× as many live Twitch viewers as EverQuest — 472 vs 69.

YouTube subscribers

Diablo IV
597kUp 0.2%
EverQuest

Diablo IV currently has 597,000 YouTube subscribers; no comparable data is tracked for EverQuest.

Discord members

Diablo IV
EverQuest
17.1k

EverQuest currently has 17,079 Discord members; no comparable data is tracked for Diablo IV.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 15k – 52k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

EverQuest

EverQuest is estimated to have 750 – 3k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games

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From the same developers or publishers.