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Head to head

Deadside vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
December 2025 · 9 months ago

Daily players

2k – 6k
2k – 5k

Estimated players

21.6kUp 4.1%
39.5kUp 3.7%

Available on

  • Windows
  • PlayStation
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

DeadsideGuild Wars: Reforged

Deadside

Average monthly estimated players
MonthEstimated playersChange
September 2026~21.3kUp 0.4%
August 2026~21.2kDown 1.0%
July 2026~21.4k

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.3kUp 0.3%
August 2026~39.2kUp 3.0%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Deadside
316Down 49%
Guild Wars: Reforged
344Down 50%

Deadside and Guild Wars: Reforged are nearly even on peak concurrent Steam players — 316 vs 344.

Discord members

Deadside
56.6kDown 0.7%
Guild Wars: Reforged
55.8kUp 11%

Deadside and Guild Wars: Reforged are nearly even on Discord members — 56,564 vs 55,772.

Twitch viewers

Deadside
27Up 286%
Guild Wars: Reforged
59Down 65%

Guild Wars: Reforged currently has about 2.2× as many live Twitch viewers as Deadside — 59 vs 27.

YouTube subscribers

Deadside
10kUp 0.2%
Guild Wars: Reforged
217kUp 0.9%

Guild Wars: Reforged currently has about 22× as many YouTube subscribers as Deadside — 217,000 vs 9,960.

How these estimates are made

Deadside

Deadside is estimated to have 2k – 6k players a day. Around 650k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 5k players a day. Around 80k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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