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Head to head

Conan Exiles vs Tales of Wild

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
April 2024 · 2 years ago

Daily players

20k – 70k
28 – 97

Estimated players

60.7kDown 0.7%
1.4kUp 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Conan ExilesTales of Wild

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
September 2026~61.3kDown 0.6%
August 2026~61.6kUp 13%
July 2026~54.6k

Tales of Wild

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.4k
August 2026~1.4k
July 2026~1.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conan Exiles
5.2kDown 37%
Tales of Wild
3Down 50%

Conan Exiles currently has about 1727× as many peak concurrent Steam players as Tales of Wild — 5,180 vs 3.

Reddit members

Conan Exiles
269.8kUp 0.3%
Tales of Wild

Conan Exiles currently has 269,759 subreddit members; no comparable data is tracked for Tales of Wild.

Twitch viewers

Conan Exiles
255Up 18%
Tales of Wild

Conan Exiles currently has 255 live Twitch viewers; no comparable data is tracked for Tales of Wild.

YouTube subscribers

Conan Exiles
180k
Tales of Wild

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for Tales of Wild.

How these estimates are made

Conan Exiles

Conan Exiles is estimated to have 20k – 70k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tales of Wild

Tales of Wild is estimated to have 28 – 97 players a day. Around 260k – 660k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.