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Head to head

Code2040 vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2021 · 6 years ago
December 2025 · 9 months ago

Daily players

No population data
2k – 5k

Estimated players

84
37.9kDown 2.1%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Code2040Guild Wars: Reforged

Code2040

Average monthly estimated players
MonthEstimated playersChange
August 2026~84
July 2026~84

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
August 2026~38.8kUp 2.0%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Code2040
Guild Wars: Reforged
563Down 24%

Guild Wars: Reforged currently has 563 peak concurrent Steam players; no comparable data is tracked for Code2040.

Discord members

Code2040
Guild Wars: Reforged
54.4kUp 10%

Guild Wars: Reforged currently has 54,400 Discord members; no comparable data is tracked for Code2040.

Twitch viewers

Code2040
Guild Wars: Reforged
191Up 57%

Guild Wars: Reforged currently has 191 live Twitch viewers; no comparable data is tracked for Code2040.

YouTube subscribers

Code2040
Guild Wars: Reforged
215kUp 0.9%

Guild Wars: Reforged currently has 215,000 YouTube subscribers; no comparable data is tracked for Code2040.

How these estimates are made

Code2040

Code2040 is showing no measurable concurrent players on Steam. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 5k players a day. Around 80k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.