Head to head
Bloodline Champions vs Starbase
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Bloodline Champions
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~282 | |
| August 2026 | ~282 | Down 0.4% |
| July 2026 | ~283 | — |
Starbase
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~12.2k | Down 0.7% |
| August 2026 | ~12.3k | Up 2.0% |
| July 2026 | ~12.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Bloodline Champions
- 3Down 63%
- Starbase
- 8Down 43%
Starbase currently has about 2.7× as many peak concurrent Steam players as Bloodline Champions — 8 vs 3.
Reddit members
- Bloodline Champions
- 1.1kUp 0.2%
- Starbase
- 12.9k
Starbase currently has about 12× as many subreddit members as Bloodline Champions — 12,911 vs 1,055.
Twitch viewers
- Bloodline Champions
- 0Down 100%
- Starbase
- 0
Bloodline Champions currently has 0 live Twitch viewers, while Starbase has 0.
Discord members
- Bloodline Champions
- —
- Starbase
- 24.4kDown 0.9%
Starbase currently has 24,381 Discord members; no comparable data is tracked for Bloodline Champions.
YouTube subscribers
- Bloodline Champions
- —
- Starbase
- 25.9k
Starbase currently has 25,900 YouTube subscribers; no comparable data is tracked for Bloodline Champions.
How these estimates are made
Bloodline Champions
Bloodline Champions is estimated to have 5 – 18 players a day. Around 45k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Starbase
Starbase is estimated to have 15 – 53 players a day. Around 140k – 370k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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