Head to head
Bloodline Champions vs Runescape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Browser
- Windows
- Android
- macOS
- Linux
- iOS
Categories
Player activity
Smoothed estimated players over time.
Bloodline Champions
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~282 | Down 0.4% |
| July 2026 | ~283 | — |
Runescape
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~108.1k | Up 1.3% |
| July 2026 | ~106.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Bloodline Champions
- 8Up 33%
- Runescape
- 4.2kUp 55%
Runescape currently has about 528× as many peak concurrent Steam players as Bloodline Champions — 4,227 vs 8.
Reddit members
- Bloodline Champions
- 1.1k
- Runescape
- 401.8kUp 0.6%
Runescape currently has about 382× as many subreddit members as Bloodline Champions — 401,838 vs 1,053.
Twitch viewers
- Bloodline Champions
- 1
- Runescape
- 3.2kUp 240%
Runescape currently has about 3177× as many live Twitch viewers as Bloodline Champions — 3,177 vs 1.
Discord members
- Bloodline Champions
- —
- Runescape
- 127.2kUp 1.9%
Runescape currently has 127,222 Discord members; no comparable data is tracked for Bloodline Champions.
YouTube subscribers
- Bloodline Champions
- —
- Runescape
- 265k
Runescape currently has 265,000 YouTube subscribers; no comparable data is tracked for Bloodline Champions.
How these estimates are made
Bloodline Champions
Bloodline Champions is estimated to have 10 – 35 players a day. Around 45k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Runescape
Runescape is estimated to have 12k – 41k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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