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Head to head

BlackShot vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2016 · 10 years ago
December 2025 · 10 months ago

Daily players

48 – 170
1k – 5k

Estimated players

4.9kDown 1.8%
39.3kDown 4.2%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

BlackShotGuild Wars: Reforged

BlackShot

Average monthly estimated players
MonthEstimated playersChange
September 2026~4.9kUp 1.7%
August 2026~4.8kUp 0.6%
July 2026~4.8k

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~40.8kUp 4.1%
August 2026~39.2kUp 3.0%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BlackShot
21Up 11%
Guild Wars: Reforged
367Down 33%

Guild Wars: Reforged currently has about 17× as many peak concurrent Steam players as BlackShot — 367 vs 21.

Discord members

BlackShot
17.9kUp 0.7%
Guild Wars: Reforged
57.1kUp 4.6%

Guild Wars: Reforged currently has about 3.2× as many Discord members as BlackShot — 57,068 vs 17,852.

Twitch viewers

BlackShot
0Down 100%
Guild Wars: Reforged
40Down 80%

BlackShot currently has 0 live Twitch viewers, while Guild Wars: Reforged has 40.

YouTube subscribers

BlackShot
7.5kUp 0.3%
Guild Wars: Reforged
219kUp 1.9%

Guild Wars: Reforged currently has about 29× as many YouTube subscribers as BlackShot — 219,000 vs 7,460.

How these estimates are made

BlackShot

BlackShot is estimated to have 48 – 170 players a day. Around 73k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 1k – 5k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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