Head to head
Aion vs Realm of the Mad God
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Aion
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.7k | Up 1.0% |
| August 2026 | ~2.7k | Up 1.6% |
| July 2026 | ~2.6k | — |
Realm of the Mad God
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~35.8k | Up 0.3% |
| August 2026 | ~35.7k | Up 19% |
| July 2026 | ~30k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Aion
- 10.9kUp 0.5%
- Realm of the Mad God
- 93.3kUp 0.4%
Realm of the Mad God currently has about 8.6× as many subreddit members as Aion — 93,350 vs 10,866.
Twitch viewers
- Aion
- 220Down 27%
- Realm of the Mad God
- 176Up 61%
Aion currently has about 1.3× as many live Twitch viewers as Realm of the Mad God — 220 vs 176.
YouTube subscribers
- Aion
- 14.6k
- Realm of the Mad God
- 12.4k
Aion currently has about 1.2× as many YouTube subscribers as Realm of the Mad God — 14,600 vs 12,400.
Steam concurrent players
- Aion
- —
- Realm of the Mad God
- 1.7kUp 22%
Realm of the Mad God currently has 1,654 peak concurrent Steam players; no comparable data is tracked for Aion.
Discord members
- Aion
- —
- Realm of the Mad God
- 67.6kUp 0.9%
Realm of the Mad God currently has 67,611 Discord members; no comparable data is tracked for Aion.
How these estimates are made
Aion
Aion is estimated to have 75 – 35k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Realm of the Mad God
Realm of the Mad God is estimated to have 4k – 15k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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