Head to head
Aion 2 vs Trove
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Aion 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~227.6k | Up 411% |
| September 2026 | ~44.6k | Up 18% |
| August 2026 | ~37.7k | Up 4.6% |
| July 2026 | ~36.1k | — |
Trove
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~32.8k | Up 1.2% |
| September 2026 | ~32.4k | Up 0.4% |
| August 2026 | ~32.3k | Up 1.5% |
| July 2026 | ~31.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Aion 2
- 200.7kDown 47%
- Trove
- 428Down 31%
Aion 2 currently has about 469× as many peak concurrent Steam players as Trove — 200,708 vs 428.
Discord members
- Aion 2
- 164kUp 398%
- Trove
- 40.2kDown 0.6%
Aion 2 currently has about 4.1× as many Discord members as Trove — 164,016 vs 40,233.
Twitch viewers
- Aion 2
- 36.9kDown 18%
- Trove
- 31Down 3.1%
Aion 2 currently has about 1190× as many live Twitch viewers as Trove — 36,879 vs 31.
YouTube subscribers
- Aion 2
- 286kDown 1.0%
- Trove
- 65.8kUp 5.3%
Aion 2 currently has about 4.3× as many YouTube subscribers as Trove — 286,000 vs 65,800.
Reddit members
- Aion 2
- —
- Trove
- 49.3kUp 0.2%
Trove currently has 49,338 subreddit members; no comparable data is tracked for Aion 2.
How these estimates are made
Aion 2
Aion 2 is estimated to have 710k – 3m players a day. Around 710k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Trove
Trove is estimated to have 1k – 5k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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