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Head to head

Viking Rise vs Windsor

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2023 · 4 years ago
March 2022 · 5 years ago

Daily players

2k – 7k
No population data

Estimated players

69kDown 1.2%
439Up 3.4%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Android

Perspectives

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Developers

Publishers

Player activity

Smoothed estimated players over time.

Viking RiseWindsor

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
October 2026~69.5kUp 0.3%
September 2026~69.2kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k—

Windsor

Average monthly estimated players
MonthEstimated playersChange
October 2026~411Up 18%
September 2026~349Up 7.4%
August 2026~325Up 1.9%
July 2026~319—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Viking Rise
806Down 4.2%
Windsor
—

Viking Rise currently has 806 peak concurrent Steam players; no comparable data is tracked for Windsor.

Discord members

Viking Rise
259.3kDown 1.3%
Windsor
1.6kUp 16%

Viking Rise currently has about 159× as many Discord members as Windsor — 259,280 vs 1,634.

Twitch viewers

Viking Rise
110Up 134%
Windsor
—

Viking Rise currently has 110 live Twitch viewers; no comparable data is tracked for Windsor.

YouTube subscribers

Viking Rise
114kUp 0.9%
Windsor
—

Viking Rise currently has 114,000 YouTube subscribers; no comparable data is tracked for Windsor.

How these estimates are made

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 72k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Windsor

Windsor is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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