Head to head
Viking Rise vs Vindictus
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Viking Rise
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~69.4k | Up 0.2% |
| September 2026 | ~69.2k | Up 0.4% |
| August 2026 | ~68.9k | Up 15% |
| July 2026 | ~59.7k | — |
Vindictus
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~8.6k | Down 0.2% |
| September 2026 | ~8.7k | Down 0.2% |
| August 2026 | ~8.7k | Up 16% |
| July 2026 | ~7.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Viking Rise
- 436Down 43%
- Vindictus
- 115Down 32%
Viking Rise currently has about 3.8× as many peak concurrent Steam players as Vindictus — 436 vs 115.
Discord members
- Viking Rise
- 263.2k
- Vindictus
- 16.3kDown 0.2%
Viking Rise currently has about 16× as many Discord members as Vindictus — 263,227 vs 16,270.
Twitch viewers
- Viking Rise
- 140Up 146%
- Vindictus
- 7Down 90%
Viking Rise currently has about 20× as many live Twitch viewers as Vindictus — 140 vs 7.
YouTube subscribers
- Viking Rise
- 113kUp 0.9%
- Vindictus
- 13.6k
Viking Rise currently has about 8.3× as many YouTube subscribers as Vindictus — 113,000 vs 13,600.
Reddit members
- Viking Rise
- —
- Vindictus
- 17.6kUp 0.2%
Vindictus currently has 17,633 subreddit members; no comparable data is tracked for Viking Rise.
How these estimates are made
Viking Rise
Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 72k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vindictus
Vindictus is estimated to have 320 – 1k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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