Head to head
Trove vs Will to Live Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
- Windows
Categories
Player activity
Smoothed estimated players over time.
Trove
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~32.4k | Up 0.4% |
| August 2026 | ~32.3k | Up 1.5% |
| July 2026 | ~31.8k | — |
Will to Live Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.6k | Down 2.6% |
| August 2026 | ~2.7k | Up 0.1% |
| July 2026 | ~2.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Trove
- 557Down 43%
- Will to Live Online
- 198Down 79%
Trove currently has about 2.8× as many peak concurrent Steam players as Will to Live Online — 557 vs 198.
Discord members
- Trove
- 40.5kUp 0.4%
- Will to Live Online
- —
Trove currently has 40,487 Discord members; no comparable data is tracked for Will to Live Online.
Reddit members
- Trove
- 49.3kUp 0.2%
- Will to Live Online
- 564Up 1.1%
Trove currently has about 87× as many subreddit members as Will to Live Online — 49,261 vs 564.
Twitch viewers
- Trove
- 4Down 87%
- Will to Live Online
- 0Down 100%
Trove currently has 4 live Twitch viewers, while Will to Live Online has 0.
YouTube subscribers
- Trove
- 63.1kUp 4.6%
- Will to Live Online
- 3.4k
Trove currently has about 19× as many YouTube subscribers as Will to Live Online — 63,100 vs 3,380.
How these estimates are made
Trove
Trove is estimated to have 2k – 7k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Will to Live Online
Will to Live Online is estimated to have 2k – 7k players a day. Around 330k – 860k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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