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Head to head

Taming.io vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2020 · 6 years ago
October 2013 · 13 years ago

Daily players

21 – 10k
2k – 6k

Estimated players

16.6kUp 0.2%
183.8k

Available on

  • Browser
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Taming.ioWarface

Taming.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~16.6kUp 0.5%
September 2026~16.5kUp 0.2%
August 2026~16.5kUp 0.9%
July 2026~16.3k—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183.5kUp 0.5%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Taming.io
73.9kUp 0.4%
Warface
336.9k

Warface currently has about 4.6× as many Discord members as Taming.io — 336,884 vs 73,863.

Reddit members

Taming.io
4.2kUp 0.3%
Warface
—

Taming.io currently has 4,232 subreddit members; no comparable data is tracked for Warface.

Twitch viewers

Taming.io
0
Warface
11Down 98%

Taming.io currently has 0 live Twitch viewers, while Warface has 11.

YouTube subscribers

Taming.io
6.9kUp 1.5%
Warface
1.1m

Warface currently has about 163× as many YouTube subscribers as Taming.io — 1,120,000 vs 6,890.

Steam concurrent players

Taming.io
—
Warface
677Up 4.5%

Warface currently has 677 peak concurrent Steam players; no comparable data is tracked for Taming.io.

How these estimates are made

Taming.io

Taming.io is estimated to have 21 – 10k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface

Warface is estimated to have 2k – 6k players a day. Around 86k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.