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Head to head

Taming.io vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2020 · 6 years ago
July 2015 · 11 years ago

Daily players

17 – 8k
1k – 5k

Estimated players

16.4kDown 0.6%
33.1kUp 2.5%

Available on

  • Browser
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Taming.ioTrove

Taming.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~16.5kUp 0.4%
August 2026~16.5kUp 0.9%
July 2026~16.3k

Trove

Average monthly estimated players
MonthEstimated playersChange
September 2026~32.9kUp 1.9%
August 2026~32.3kUp 1.5%
July 2026~31.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Taming.io
73.5kUp 0.7%
Trove
40.3k

Taming.io currently has about 1.8× as many Discord members as Trove — 73,455 vs 40,339.

Reddit members

Taming.io
4.2kUp 0.2%
Trove
49.2kUp 0.2%

Trove currently has about 12× as many subreddit members as Taming.io — 49,228 vs 4,214.

Twitch viewers

Taming.io
0Down 100%
Trove
6Down 80%

Taming.io currently has 0 live Twitch viewers, while Trove has 6.

YouTube subscribers

Taming.io
6.8kUp 1.3%
Trove
61.6kUp 6.8%

Trove currently has about 9.1× as many YouTube subscribers as Taming.io — 61,600 vs 6,770.

Steam concurrent players

Taming.io
Trove
544Down 56%

Trove currently has 544 peak concurrent Steam players; no comparable data is tracked for Taming.io.

How these estimates are made

Taming.io

Taming.io is estimated to have 17 – 8k players a day. Around 10k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Trove

Trove is estimated to have 1k – 5k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.