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Head to head

Tales of Wild vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 3 years ago
October 2013 · 13 years ago

Daily players

10 – 35
2k – 6k

Estimated players

1.4kUp 0.1%
183.7k

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Tales of WildWarface

Tales of Wild

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.4k
September 2026~1.4k
August 2026~1.4k
July 2026~1.4k—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183.6kUp 0.5%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Tales of Wild
1Down 83%
Warface
262Down 61%

Warface currently has about 262× as many peak concurrent Steam players as Tales of Wild — 262 vs 1.

Discord members

Tales of Wild
—
Warface
336.9k

Warface currently has 336,935 Discord members; no comparable data is tracked for Tales of Wild.

Twitch viewers

Tales of Wild
—
Warface
21Down 93%

Warface currently has 21 live Twitch viewers; no comparable data is tracked for Tales of Wild.

YouTube subscribers

Tales of Wild
—
Warface
1.1m

Warface currently has 1,120,000 YouTube subscribers; no comparable data is tracked for Tales of Wild.

How these estimates are made

Tales of Wild

Tales of Wild is estimated to have 10 – 35 players a day. Around 260k – 660k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface

Warface is estimated to have 2k – 6k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.