Head to head
Starl Metaverse Project vs Trove
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Starl Metaverse Project
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~800 | Up 3.2% |
| July 2026 | ~775 | — |
Trove
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~32.1k | Up 1.1% |
| July 2026 | ~31.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Starl Metaverse Project
- 1.9k
- Trove
- 40.4kUp 0.3%
Trove currently has about 21× as many Discord members as Starl Metaverse Project — 40,377 vs 1,922.
Reddit members
- Starl Metaverse Project
- 3.2k
- Trove
- 49.2kUp 0.2%
Trove currently has about 16× as many subreddit members as Starl Metaverse Project — 49,180 vs 3,171.
YouTube subscribers
- Starl Metaverse Project
- 448Down 0.2%
- Trove
- 60.3kUp 16%
Trove currently has about 135× as many YouTube subscribers as Starl Metaverse Project — 60,300 vs 448.
Steam concurrent players
- Starl Metaverse Project
- —
- Trove
- 714Down 22%
Trove currently has 714 peak concurrent Steam players; no comparable data is tracked for Starl Metaverse Project.
Twitch viewers
- Starl Metaverse Project
- —
- Trove
- 27Down 36%
Trove currently has 27 live Twitch viewers; no comparable data is tracked for Starl Metaverse Project.
How these estimates are made
Starl Metaverse Project
Starl Metaverse Project is estimated to have 3 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Trove
Trove is estimated to have 2k – 8k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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