Head to head
Starfall Fantasy: Neverland vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Starfall Fantasy: Neverland
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~8.4k | Up 5.2% |
| July 2026 | ~8k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~218.2k | |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Starfall Fantasy: Neverland
- 12.2kDown 0.7%
- VRChat
- 414.7kUp 1.2%
VRChat currently has about 34× as many Discord members as Starfall Fantasy: Neverland — 414,682 vs 12,188.
Twitch viewers
- Starfall Fantasy: Neverland
- 0
- VRChat
- 7kUp 11%
Starfall Fantasy: Neverland currently has 0 live Twitch viewers, while VRChat has 7,012.
YouTube subscribers
- Starfall Fantasy: Neverland
- 58.9k
- VRChat
- 128kUp 1.6%
VRChat currently has about 2.2× as many YouTube subscribers as Starfall Fantasy: Neverland — 128,000 vs 58,900.
Steam concurrent players
- Starfall Fantasy: Neverland
- —
- VRChat
- 45.3kDown 5.9%
VRChat currently has 45,340 peak concurrent Steam players; no comparable data is tracked for Starfall Fantasy: Neverland.
Reddit members
- Starfall Fantasy: Neverland
- —
- VRChat
- 239.1kUp 0.7%
VRChat currently has 239,107 subreddit members; no comparable data is tracked for Starfall Fantasy: Neverland.
How these estimates are made
Starfall Fantasy: Neverland
Starfall Fantasy: Neverland is estimated to have 9 – 4k players a day. Around 5k – 520k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 120k – 420k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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