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Head to head

Skate. vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2025 · 1 year ago
October 2018 · 8 years ago

Daily players

22k – 76k
20 – 71

Estimated players

50.1kDown 2.0%
26.2kUp 1.1%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Skate.Warface: Clutch

Skate.

Average monthly estimated players
MonthEstimated playersChange
October 2026~51.6kUp 3.5%
September 2026~49.8kDown 3.2%
August 2026~51.5kDown 0.7%
July 2026~51.8k—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
October 2026~25.9kDown 0.2%
September 2026~26kDown 0.4%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Skate.
9.9kUp 176%
Warface: Clutch
7Down 13%

Skate. currently has about 1411× as many peak concurrent Steam players as Warface: Clutch — 9,877 vs 7.

Discord members

Skate.
141.7k
Warface: Clutch
33.3kDown 1.5%

Skate. currently has about 4.3× as many Discord members as Warface: Clutch — 141,734 vs 33,265.

Twitch viewers

Skate.
58Down 41%
Warface: Clutch
0

Skate. currently has 58 live Twitch viewers, while Warface: Clutch has 0.

YouTube subscribers

Skate.
—
Warface: Clutch
99.5kDown 0.1%

Warface: Clutch currently has 99,500 YouTube subscribers; no comparable data is tracked for Skate..

How these estimates are made

Skate.

Skate. is estimated to have 22k – 76k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 20 – 71 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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