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Head to head

Shadow Arena vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2020 · 6 years ago
October 2018 · 8 years ago

Daily players

No population data
15 – 53

Estimated players

751
26.2kUp 0.9%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

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Player activity

Smoothed estimated players over time.

Shadow ArenaWarface: Clutch

Shadow Arena

Average monthly estimated players
MonthEstimated playersChange
September 2026~752Up 0.1%
August 2026~751Up 14%
July 2026~661—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26kDown 0.3%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Shadow Arena
0
Warface: Clutch
3Down 63%

Shadow Arena currently has 0 peak concurrent Steam players, while Warface: Clutch has 3.

YouTube subscribers

Shadow Arena
2.1k
Warface: Clutch
99.6kDown 0.1%

Warface: Clutch currently has about 48× as many YouTube subscribers as Shadow Arena — 99,600 vs 2,090.

Discord members

Shadow Arena
—
Warface: Clutch
33.6kDown 1.8%

Warface: Clutch currently has 33,644 Discord members; no comparable data is tracked for Shadow Arena.

Twitch viewers

Shadow Arena
—
Warface: Clutch
0Down 100%

Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Shadow Arena.

How these estimates are made

Shadow Arena

Shadow Arena is showing no measurable concurrent players on Steam. Around 120k – 300k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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