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Head to head

Seal Online vs World of Warcraft

VerdictWorld of Warcraft has ~183× Seal Online's daily players (~33k vs ~180, as of Nov 6, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

July 2003 · 23 years ago
November 2004 · 22 years ago

Est. daily players

~18043 – 550Low confidence · Last measured Nov 6, 2026
~33k7.7k – 99kLow confidence · Last measured Nov 6, 2026

Available on

  • Windows
  • macOS
  • Windows

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Twitch viewers

Seal Online
1
World of Warcraft
402.7k

World of Warcraft currently has about 402680× as many live Twitch viewers as Seal Online — 402,680 vs 1.

Discord members

Seal Online
—
World of Warcraft
202k

World of Warcraft currently has 202,041 Discord members; no comparable data is tracked for Seal Online.

Reddit members

Seal Online
—
World of Warcraft
3.2m

World of Warcraft currently has 3,211,305 subreddit members; no comparable data is tracked for Seal Online.

YouTube subscribers

Seal Online
—
World of Warcraft
2m

World of Warcraft currently has 2,020,000 YouTube subscribers; no comparable data is tracked for Seal Online.

How these estimates are made

Seal Online

We estimate that about 180 people play Seal Online on a typical day (most likely between 43 and 550), based on data from Nov 6, 2026. Around 87,000 accounts (between 30,000 and 200,000) have played it at some point. Seal Online publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

World of Warcraft

We estimate that about 33,000 people play World of Warcraft on a typical day (most likely between 7,700 and 99,000), based on data from Nov 6, 2026. Around 1,800,000 accounts (between 640,000 and 4,300,000) have played it at some point. World of Warcraft publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games

Related games

From the same developers or publishers.