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Head to head

Sea of Conquest vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
October 2018 · 8 years ago

Daily players

34 – 16k
20 – 71

Estimated players

297Up 0.1%
26.2kUp 0.2%

Available on

  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Sea of ConquestWarface: Clutch

Sea of Conquest

Average monthly estimated players
MonthEstimated playersChange
September 2026~297Up 0.3%
August 2026~296Up 0.3%
July 2026~295

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.1k
August 2026~26.1kUp 11%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Sea of Conquest
0Down 100%
Warface: Clutch
0Down 100%

Sea of Conquest currently has 0 live Twitch viewers, while Warface: Clutch has 0.

Steam concurrent players

Sea of Conquest
Warface: Clutch
8Up 14%

Warface: Clutch currently has 8 peak concurrent Steam players; no comparable data is tracked for Sea of Conquest.

Discord members

Sea of Conquest
Warface: Clutch
34kDown 1.7%

Warface: Clutch currently has 33,950 Discord members; no comparable data is tracked for Sea of Conquest.

YouTube subscribers

Sea of Conquest
Warface: Clutch
99.7kDown 0.1%

Warface: Clutch currently has 99,700 YouTube subscribers; no comparable data is tracked for Sea of Conquest.

How these estimates are made

Sea of Conquest

Sea of Conquest is estimated to have 34 – 16k players a day. Around 9k – 860k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 20 – 71 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.