Skip to content

Head to head

ScrewUp vs Ultima Online

VerdictScrewUp has no current player-count estimate yet, so we can't compare it with Ultima Online's ~1.6k daily players.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

August 2021 · 5 years ago
September 1997 · 29 years ago

Est. daily players

No estimate yet — collecting data since Nov 5, 2026
~1.6k360 – 4.6kLow confidence · Last measured Nov 9, 2026

Available on

  • Windows
  • Windows

Developers

—

Publishers

—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Steam concurrent players

ScrewUp
1
Ultima Online
—

ScrewUp currently has 1 peak concurrent Steam players; no comparable data is tracked for Ultima Online.

Reddit members

ScrewUp
—
Ultima Online
18.9k

Ultima Online currently has 18,859 subreddit members; no comparable data is tracked for ScrewUp.

Twitch viewers

ScrewUp
—
Ultima Online
204Up 57% past week

Ultima Online currently has 204 live Twitch viewers; no comparable data is tracked for ScrewUp.

YouTube subscribers

ScrewUp
—
Ultima Online
3.9k

Ultima Online currently has 3,890 YouTube subscribers; no comparable data is tracked for ScrewUp.

How these estimates are made

ScrewUp

Around 14,000 accounts (between 11,000 and 18,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

Ultima Online

We estimate that about 1,600 people play Ultima Online on a typical day (most likely between 360 and 4,600), based on data from Nov 9, 2026. Around 230,000 accounts (between 78,000 and 520,000) have played it at some point. Ultima Online publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games

Related games

From the same developers or publishers.