Head to head
Sands of Salzaar vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Sands of Salzaar
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~3.5k | Up 20% |
| July 2026 | ~2.9k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.1k | Up 0.3% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Sands of Salzaar
- 161Up 31%
- The Elder Scrolls Online
- 11.2kUp 5.0%
The Elder Scrolls Online currently has about 69× as many peak concurrent Steam players as Sands of Salzaar — 11,171 vs 161.
Discord members
- Sands of Salzaar
- 4.2k
- The Elder Scrolls Online
- 62kUp 0.8%
The Elder Scrolls Online currently has about 15× as many Discord members as Sands of Salzaar — 62,000 vs 4,212.
Twitch viewers
- Sands of Salzaar
- 0
- The Elder Scrolls Online
- 1kDown 48%
Sands of Salzaar currently has 0 live Twitch viewers, while The Elder Scrolls Online has 1,022.
Reddit members
- Sands of Salzaar
- —
- The Elder Scrolls Online
- 505kUp 0.4%
The Elder Scrolls Online currently has 504,958 subreddit members; no comparable data is tracked for Sands of Salzaar.
How these estimates are made
Sands of Salzaar
Sands of Salzaar is estimated to have 400 – 1k players a day. Around 400k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 28k – 99k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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