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The Elder Scrolls Online

April 2014 (11 years ago)

~120k
daily players

Every legend starts somewhere and in The Elder Scrolls Online, it starts with you. Write your story into a vibrant chapter of Tamriel’s distant past that takes place nearly 1,000 years before the iconic TES V: Skyrim, and discover a world steeped in adventure and possibility.

Estimated Daily Players

~120 thousand

We estimate that The Elder Scrolls Online has currently around 120k players daily.

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MonthSocial ScoreChange
August 2025~2.3k53.9%
July 2025~5k2751.1%
November 2024~17489.1%
September 2024~9221.1%
May 2024~76

The Elder Scrolls Online (ESO) is a major MMORPG developed by ZeniMax Online Studios and published by Bethesda. Released in 2014, it has maintained a strong player base through regular major expansions and updates. Although its peak concurrent userbase was higher after launch and at key expansion drops, it remains one of the top MMORPGs with a healthy, active population across PC and consoles. Based on industry knowledge and typical MMO retention with major publisher support, a current estimate of 120,000 daily players is reasonable.

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The game is set in the Second Era, in 2E 583, during a period of time known as the Interregnum. It was a period of time known for its political instability. Daedric prince Molag Bal has taken advantage of this instability to try and pull all of Tamriel into his realm of Coldharbour. Bal is doing so by sending devices called "Dark Anchors" into Tamriel. The Fighters Guild have taken it upon themselves to remove them. The Tharn family, current rulers of Cyrodiil through Empress Regent Clivia Tharn, has made a pact with the King of Worms, who has agreed to supplement the Imperial's forces by resurrecting their soldiers. Secretly, Mannimarco is conspiring with Molag Bal, the Daedric Prince of Corruption and Domination, to take over Mundus. Molag Bal is also harvesting the souls of mortals. The Hero is an adventurer whose soul has been taken, which allows them to constantly return to life.


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