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Head to head

Darklin Wars vs Runes of Magic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2021 · 5 years ago
March 2009 · 17 years ago

Daily players

1 – 330
180 – 630

Estimated players

5
1.6kDown 1.0%

Available on

  • Android
  • iOS
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Darklin WarsRunes of Magic

Darklin Wars

Average monthly estimated players
MonthEstimated playersChange
August 2026~5
July 2026~5

Runes of Magic

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.7kUp 2.1%
July 2026~1.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Darklin Wars
53
Runes of Magic
624Up 0.5%

Runes of Magic currently has about 12× as many subreddit members as Darklin Wars — 624 vs 53.

Steam concurrent players

Darklin Wars
Runes of Magic
71Up 6.0%

Runes of Magic currently has 71 peak concurrent Steam players; no comparable data is tracked for Darklin Wars.

Discord members

Darklin Wars
Runes of Magic
3.8kUp 0.8%

Runes of Magic currently has 3,844 Discord members; no comparable data is tracked for Darklin Wars.

Twitch viewers

Darklin Wars
Runes of Magic
0

Runes of Magic currently has 0 live Twitch viewers; no comparable data is tracked for Darklin Wars.

YouTube subscribers

Darklin Wars
Runes of Magic
4.8kUp 0.8%

Runes of Magic currently has 4,850 YouTube subscribers; no comparable data is tracked for Darklin Wars.

How these estimates are made

Darklin Wars

Darklin Wars is estimated to have 1 – 330 players a day. Around 1k – 120k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Runes of Magic

Runes of Magic is estimated to have 180 – 630 players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.