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Head to head

Race Day Rampage vs Star Wars: Galaxy of Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2022 · 4 years ago
September 2015 · 11 years ago

Daily players

No population data
140 – 66k

Estimated players

5
102.7k

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Race Day RampageStar Wars: Galaxy of Heroes

Race Day Rampage

Average monthly estimated players
MonthEstimated playersChange
September 2026~6
August 2026~6Up 20%
July 2026~5

Star Wars: Galaxy of Heroes

Average monthly estimated players
MonthEstimated playersChange
September 2026~102.7k
August 2026~102.7kUp 17%
July 2026~87.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Race Day Rampage
0Down 100%
Star Wars: Galaxy of Heroes

Race Day Rampage currently has 0 peak concurrent Steam players; no comparable data is tracked for Star Wars: Galaxy of Heroes.

Twitch viewers

Race Day Rampage
0Down 100%
Star Wars: Galaxy of Heroes
92Up 217%

Race Day Rampage currently has 0 live Twitch viewers, while Star Wars: Galaxy of Heroes has 92.

YouTube subscribers

Race Day Rampage
Star Wars: Galaxy of Heroes
912k

Star Wars: Galaxy of Heroes currently has 912,000 YouTube subscribers; no comparable data is tracked for Race Day Rampage.

How these estimates are made

Race Day Rampage

Race Day Rampage is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes is estimated to have 140 – 66k players a day. Around 40k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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