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Head to head

Project Entropy vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 3 years ago
October 2013 · 13 years ago

Daily players

530 – 2k
3k – 9k

Estimated players

134Down 6.8%
184.7kUp 0.5%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

—

Player activity

Smoothed estimated players over time.

Project EntropyWarface

Project Entropy

Average monthly estimated players
MonthEstimated playersChange
October 2026~138Down 2.8%
September 2026~142Down 2.7%
August 2026~146Up 2.8%
July 2026~142—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183.6kUp 0.5%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Project Entropy
112Down 43%
Warface
992Up 59%

Warface currently has about 8.9× as many peak concurrent Steam players as Project Entropy — 992 vs 112.

Twitch viewers

Project Entropy
0
Warface
29Down 88%

Project Entropy currently has 0 live Twitch viewers, while Warface has 29.

Discord members

Project Entropy
—
Warface
337.1k

Warface currently has 337,058 Discord members; no comparable data is tracked for Project Entropy.

YouTube subscribers

Project Entropy
—
Warface
1.1m

Warface currently has 1,120,000 YouTube subscribers; no comparable data is tracked for Project Entropy.

How these estimates are made

Project Entropy

Project Entropy is estimated to have 530 – 2k players a day. Around 9k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface

Warface is estimated to have 3k – 9k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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