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Head to head

Phoenix Contract vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2024 · 2 years ago
October 2013 · 13 years ago

Daily players

No population data
2k – 5k

Estimated players

4.4kUp 0.5%
182.1kUp 0.4%

Available on

  • Windows
  • Android
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Phoenix ContractWarface

Phoenix Contract

Average monthly estimated players
MonthEstimated playersChange
October 2026~4.4kDown 0.6%
September 2026~4.5kUp 0.9%
August 2026~4.4kUp 20%
July 2026~3.7k—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183.2kUp 0.3%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Phoenix Contract
0
Warface
613Up 27%

Phoenix Contract currently has 0 peak concurrent Steam players, while Warface has 613.

Discord members

Phoenix Contract
19.5kUp 0.2%
Warface
336.9k

Warface currently has about 17× as many Discord members as Phoenix Contract — 336,883 vs 19,542.

YouTube subscribers

Phoenix Contract
1.1k
Warface
1.1m

Warface currently has about 1000× as many YouTube subscribers as Phoenix Contract — 1,120,000 vs 1,120.

Twitch viewers

Phoenix Contract
—
Warface
274Up 65%

Warface currently has 274 live Twitch viewers; no comparable data is tracked for Phoenix Contract.

How these estimates are made

Phoenix Contract

Phoenix Contract is showing no measurable concurrent players on Steam. Around 700 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface

Warface is estimated to have 2k – 5k players a day. Around 83k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.