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Head to head

Perpetuum vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2014 · 12 years ago
July 2015 · 11 years ago

Daily players

18 – 62
2k – 6k

Estimated players

105Down 0.5%
32.5kUp 2.7%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

—

Player activity

Smoothed estimated players over time.

PerpetuumTrove

Perpetuum

Average monthly estimated players
MonthEstimated playersChange
September 2026~105
August 2026~105Up 19%
July 2026~88—

Trove

Average monthly estimated players
MonthEstimated playersChange
September 2026~32.4kUp 0.5%
August 2026~32.3kUp 1.5%
July 2026~31.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Perpetuum
5Down 50%
Trove
596Down 33%

Trove currently has about 119× as many peak concurrent Steam players as Perpetuum — 596 vs 5.

Reddit members

Perpetuum
196Up 0.5%
Trove
49.3kUp 0.2%

Trove currently has about 251× as many subreddit members as Perpetuum — 49,280 vs 196.

Twitch viewers

Perpetuum
0
Trove
9Down 31%

Perpetuum currently has 0 live Twitch viewers, while Trove has 9.

Discord members

Perpetuum
—
Trove
40.4k

Trove currently has 40,391 Discord members; no comparable data is tracked for Perpetuum.

YouTube subscribers

Perpetuum
—
Trove
63.3kUp 5.0%

Trove currently has 63,300 YouTube subscribers; no comparable data is tracked for Perpetuum.

How these estimates are made

Perpetuum

Perpetuum is estimated to have 18 – 62 players a day. Around 24k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trove

Trove is estimated to have 2k – 6k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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