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Head to head

OGame vs Once Human

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2002 · 24 years ago
July 2024 · 2 years ago

Daily players

12 – 6k
49k – 170k

Estimated players

6.4kUp 0.2%
296.5kUp 2.7%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

OGameOnce Human

OGame

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.6kUp 17%
July 2026~5.6k

Once Human

Average monthly estimated players
MonthEstimated playersChange
August 2026~291.9kDown 0.2%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

OGame
23.4kUp 0.6%
Once Human
773.5kDown 0.7%

Once Human currently has about 33× as many Discord members as OGame — 773,477 vs 23,394.

Twitch viewers

OGame
0
Once Human
2.2kDown 29%

OGame currently has 0 live Twitch viewers, while Once Human has 2,234.

YouTube subscribers

OGame
11.2k
Once Human
325k

Once Human currently has about 29× as many YouTube subscribers as OGame — 325,000 vs 11,200.

Steam concurrent players

OGame
Once Human
17.1kUp 3.8%

Once Human currently has 17,050 peak concurrent Steam players; no comparable data is tracked for OGame.

Reddit members

OGame
Once Human
104.9kUp 2.2%

Once Human currently has 104,856 subreddit members; no comparable data is tracked for OGame.

How these estimates are made

OGame

OGame is estimated to have 12 – 6k players a day. Around 6k – 630k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Once Human

Once Human is estimated to have 49k – 170k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.